This creates a shading network with a Phong E material. Select the place2dTexture node and click to see your graph. You can now apply the substance_Material (phongE) to the objects in your scene. Solo the substance_Material node and render it in the Material Viewer panel. You can also solo each of the bump map, diffuse map, and specular map. Material Substance. a kind of matter which, in contrast to a physical force field, possesses a rest mass. In the final analysis, substance is composed of elementary particles whose rest mass is not equal to zero. Material. anything made of matter, constituted of one or more substances. Wood, cement, hydrogen, air, water and any other matter are all examples of materials. ground substance the gel-like material in which connective tissue cells and fibers are embedded. substance-induced disorders a subgroup of the substance-related disorders comprising a variety of behavioral or psychological anomalies resulting from ingestion of or exposure to a drug of abuse, medication, or toxin. Any time I apply a material to the object or try painting on it this effect occurs. I updated my driver. Updated Substance. Restarted my PC. Tried uninstalling and reinstalling Substance Painter. The whole nine yards. Nothing seems to fix this. If anyone knows why this is happening I would greatly appreciate help in fixing this. You can use the Substance node to quickly create photorealistic procedural textures using a library of organic, fabric, and material presets.. In addition, you can use substances as noise or smart filters.